Accipiter is a supersaw module which features 8 voice polyphony. It has a full amp and filter ADSR envelope which is handy for building classic supersaw arp or evolving pads sound.
Here is the demo for the supersaw module, where every sound is created from Accipiter, excepted for the drum sound:
Download:
Sunsynth Module: Accipiter 1.1
Factory Presets: Accipiter Factory Preset
To use the Factory Preset, Simply connect the preset module to the Accipiter, and play note from the preset module to update preset.
Here is the details for the controllers:
Main Osc:
– Dark / Bright Tone -> You can choose a darker sound (Triangle) or a brighter sound (Saw/Square)
– Bright Tone: Saw / Square -> If you choose bright tone from the previous controller, you can either choose Saw or Square
– Duty Cycle -> This only affects the square wave, which changing the time ratio between up and down state
– Noise -> The amount of white noise be added for the main oscillator
– Detune Range -> Set the maximum detune for the detune controller
– Detune -> Change how much out of tune for each saw save
Second Osc:
– Vol -> Change the volume of the second oscillator
– Freq -> Set the tuning of the second oscillator, which the range is plus and minus an octave
– Mode -> Same thing as Analog Generators, which the second Osc affects the first Osc with different functions
Sub Osc:
– Vol -> Change the volume of the Sub Oscillator
– Waveform: Sine / Square -> You can change the waveform either in Sine wave or Square wave
– Duty Cycle -> Similar to the duty cycle of the main oscillator
Osc (Misc):
– Bipolar DC Offset Distortion -> Create Distortion by using bi polar DC offset from amplifier
– Random Phase -> Trigger the waveform with different initial phase to create a more diffused sound
AMP ADSR:
– Velocity Influence On Amp -> Change the velocity sensitivity on amplifier, where the velocity will be constant if it is set to 0, while
it maps to the velocity if it is set to max
– Attack -> Set how long to reach the maximum loudness
– Decay -> Set how long to fall to a stable level when a key held
– Sustain -> Set how loud the stable level on key held.
– Release -> Set how long to fade out the sound
– Curve: Linear/Exp -> Choose either the sound change gradually, or rapidly at start then slowly reach the level of each stage.
– Exp Mode: 1/2 -> Change how steep the change for the Exp Mode
Filter:
– Cutoff -> Change the filter cut off frequency
– Resonance -> Change how much the filter resonance
– Type -> Change the filter type: LP > HP > BP.skirt gain > BP.peak gain > Notch
– Roll-off + 12dB -> Change filter roll-off by adding 12 dB
– Roll-off + 24dB -> Change filter roll-off by adding 24 dB
– Filter Tracking Base Frequency-> Set the base frequency for note tracking, 0 for no tracking
F. ADSR:
– Velocity Influence On Filter -> If you set it to 0, the filter envelope will always play in full strength; otherwise, the strength of the filter envelope will based on the velocity
– Env Amount -> Set how strong the filter envelope applied
– Attack -> Set how long to reach the maximum cutoff level
– Decay -> Set how long to fall to a stable level when a key held
– Sustain -> Set how loud the stable level on key held.
– Release -> Set how long to fade out the sound
– Curve: Linear/Exp -> Choose either the sound change gradually, or rapidly at start then slowly reach the level of each stage.
– Exp Mode: 1/2 -> Change how steep the change for the Exp Mode
EQ:
– Low -> Boost or reduce the low frequency
– Mid -> Boost or reduce the mid range frequency
– High -> Boost or reduce the high frequency
Misc:
– ECO Mode -> Used to reduce CPU usage for low ended device